Cover of The Child's Toy as a Design Sandbox

El Juguete del Niño como Espacio de Diseño

The Child's Toy as a Design Sandbox

Un carro de juguete, una estufa en miniatura y una casa de muñecas se convierten en campos de prueba donde los niños descubren principios de simetría, flujo de aire y drenaje que los adultos luego aplican a estructuras reales.

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A2CEFR
380Words
beginnerlevel
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The Child's Toy as a Design Sandbox

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play as research
learning by making
women domestic expertise
prototype culture
design thinking

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